This used to result in losing any temporary towers or placed road items (e.g. Occasionally, the game may automatically refresh as a result of recalibration of the servers (purpose of the regular game refreshing is to fix any potential server-related connection issues).Each player may have their own Hero and set of Tier 5 towers.The cash from players that have disconnected will re-distribute to the remaining player(s) (as of Version 12.0).Each of the players are still able to communicate via the use of income requests/transfers.All players start with less money than $650.On Co-Op Mode, similar rules apply as above, with some differences that are not existent in normal CHIMPS Mode: Even though not mentioned in the description, Double Cash and Hero Booster are both disabled.Interestingly, Favoured Trades and Banana Salvage can be sold for more than 0 dollars as they are upgrades that increase sell price, and these work on CHIMPS. If a challenge is set to CHIMPS in the Challenge Editor and has the selling toggle enabled, the player can still manually sell towers (although for $0).However, CHIMPS sets sell prices to $0, effectively wasting cash if attempting to do use any of these tricks. Although selling is normally disabled, any effect that automatically sells towers (such as the secret in Flooded Valley, or using Support Chinook to move an Arctic Wind that the helipad is on) will still function.Currently, Adora's Blood Sacrifice, the Sun Temple, and the True Sun God are the only towers capable of removing towers from the map entirely while still providing a benefit.An exception is made for Sentry Champion's sentries since its upgrade effects involve selling (but strangely did not work between Version 21.0 and 22.0), Engineer Paragon Master Builder's any ability belong sentry and or Geraldo's Creepy Idol when is Level 18+.Most sub-towers such as Engineer Monkey's Sentries and Obyn Greenfoot's Nature's Ward Totem cannot be sold either. They can still be repositioned via the Support Chinook's Reposition ability.Sell their towers: towers are placed permanently and cannot be sold directly.Use Monkey Knowledge: Gain bonuses through Monkey Knowledge Points and skill tree.Likewise, hooking in MOAB-Class Bloons with Monkey Pirates or Pirate Lord will only provide the amount of cash as if they were popped in their entirety conventionally.Any other trap-based towers, such as Bloon Trap or XXXL Trap, will, when collected, reward only the amount of in-game cash as if the Bloons were popped by conventional means during the round.Specifically, it gives $0 per Bloon entering the tree and $1 per RBE value on each banana (with cash limiters included as always with Wall of Trees), thereby equaling the same amount of money as if all popped without Wall of Trees. Obyn Greenfoot's Wall of Trees ability can still give cash when Bloons are captured, though it does not grant any extra cash other than what the Bloons originally had.However, this is impractical outside of Challenge Editor, as Sun Temple with the proper sacrifices is virtually impossible to afford in CHIMPS without losing. Sun Temple's extra cash per pop buff still works in CHIMPS, and is the only income buff to do so.Before the 4.0 update, the Sun Temple with Support sacrifices was able to produce cash after each round.Before the 3.0 update, Druid's Jungle's Bounty and Spirit of the Forest abilities gave additional cash every time it was activated.Before the 1.7 update, the mode did not give extra cash at the end of each round.Before the 1.5 update, Monkey Town was able to give extra cash per bloon pop.No extra money is received through any other means. Banana Farms are disabled by default (though they can be included on certain Challenges, however), meaning that Monkeyopolis cannot be bought at all. Players should avoid buying any income-related towers or upgrades purely for money (like Supply Drop, Lead to Gold, Jungle's Bounty, the hero Benjamin, etc.) as they provide no additional cash.
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